[Credits:]

-Donoffrio:
Permission to use and port his newly released custom John Morris/Undulating Whip sprites in the DSVania/Castlevania Fighter style. <3

-Vedora-Kingdom/Vydartz:
Permission to use and port his custom young Eric Lecarde sprites from Castlevania Fighter.

-EchidKnux:
Made sprites for some new animations for John.

-LagoLunatic:
DSVEdit and his "unlock everything" ASM patch.

-Fat T-800 Albert:
Simon contents, editing a few sprites, replacing "Sandfall" with the "Go! Getsu Fūma" theme, and testing Hard Max Level 01 as Fūma to confirm that it is possible to beat completely.

-Masked Dedede:
Custom Getsu Fūma port made to replace Old Axe Armor Mode along with the War Drum and Venom Shurikens, Custom 8-bit Simon port with additions from Rondo of Ruin Simon, player face icons, a few sub-weapon icons, touch ups to several sprites and animations of John, adding proper red blood, and replacing Simon with young Eric.

-DevAnj:
Several ASM patches as well as research, development of some fixes, and finding out how to remove the flame animations and change the spell circle color for Salamander

-Serbagz:
Implementation of the above, porting and animating John, touching up his boss fight and the story stuff around it, John's boss portrait, sub-weapon editing, bugfixing, a few item/skill placements for Jonathan Mode, small edits to Fuma, adding all the new voices, smaller cosmetic edits, and project conception.

-Ben!:
A custom track used for Jonathan Mode for the Whip's Memory fight.

-PemburuVampir:
Guide on how to edit the Poison and Curse status palettes for the characters.

-DeadSkullzJr:
ROM image adjustments.